This week DM Jared is joined by Steve as they discuss Pathfinder Society, what it's all about, some differences from Pathfinder 1st edition Society, making a character, how DMing works, general rules, and why you might want to playor run in Pathfinder Society (PFS).
If your interested in learning more about Pathfinder Society for 2nd Edition, please follow the following link:
http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/
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Last time, Benji touched a locket that the party had found, trying to determine its magical properties, when all of a sudden, he became possessed by a ghostly entity of the house! Soon after the party also discovered another seven pointed star in a fireplace, and protecting the symbol were two floating skulls, which burst into flame when the party investigated the fireplace. One of the skulls struck fear into Aratar! Will the party survive another ghostly encounter within the house of ghosts! Tune in to find out.
Stay tuned for the next episode of Nothing Ventured, Nothing Gamed!
You can also ask us questions for our cast to answer on our podcast by contacting us through our socials below or emailing us directly at nvngpodcast@gmail.com
Facebook: www.facebook.com/NVNGpodcast
Twitter & Instagram: @nvngpodcast
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If you want to support us, we now have a Patreon where you can get access to special rewards and early access to some content.
You can also find us on Spotify, iTunes, Apple Podcasts, and Google Play.
Welcome to out first episode of Power Up! Where we take a deep dive on a concept, and discuss the various different applications on strategy, and how to possibly integrate it into your table, and into your play style.
This week, we take a look at the Aid action, and how you can take full use out of this action/reaction, to better help your party, and to show how much benefit it can be to your table, as well as how to role play this idea more seamlessly.
GM Jared, and Steve talk about how they took two different styles of character Aid-ling a Halfling Fighter/Ranger, and The Helping Hand, a Human Rogue/Fighter and their thought processes about their choices.
Stay tuned for the next episode of Nothing Ventured, Nothing Gamed!
You can also ask us questions for our cast to answer on our podcast by contacting us through our socials below or emailing us directly at nvngpodcast@gmail.com
Facebook: www.facebook.com/NVNGpodcast
Twitter & Instagram: @nvngpodcast
Twitch
YouTube
If you want to support us, we now have a Patreon where you can get access to special rewards, like 2 week early access to this episode, along with the actual character sheets for these builds.
You can also find us on Spotify, iTunes, Apple Podcasts, and Google Play.